Tarnished & Rising

Who walks the path?

The fog has not yet lifted…

Yet the Erdtree burns beyond the mist.

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Ember 0

Quests tab coming soon.

SETTINGS
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CHANGELOG
HISTORY

History begins August 3, 2026 — the day the fog lifted.

HOW IT WORKS

How each system works. Tap a section to open it. Deeper detail lives in the Realm Wiki below.

The Daily Loop

Tap a quest to complete it — tap again to undo. Log workouts and meals — and tend your companion — from the Quests tab. Everything you do before 2am counts for that day. At 2am the game scores your day, sets your Grace, applies the boss's attack, and adds Ember.

Runes

Runes are your points — the game's currency. Almost everything pays Runes: quests, workouts, meals, boss kills, and opening the app each day. Hitting all four macro targets (set in Settings) pays a bonus at 2am. Your Ember multiplier increases everything you earn — up to 2.4x at Ember 180 — and a happy companion adds a bonus on top. Spend Runes to level up — yourself and your companion. Death takes half your unspent Runes, so spend them.

Grace & Daily Score

Your Daily Score comes from your required quests, plus a workout and a meal log if enabled in Settings. The score sets your Grace at 2am: 90+ Blazing · 50+ Burning · 20+ Flickering · below 20 Forsaken. Higher Grace means less boss damage that night, more Ember, and HP restored when you Rest at Grace. Tier 3 and weekly quests pay well in Runes but don't affect your Daily Score — Blazing means a perfect day on your required quests, workout, and meals.

Ember & Sites of Grace

Ember rises each night with your Grace: Blazing +1.5 · Burning +1.0 · Flickering +0.5 · Forsaken +0. Every 10 Ember is a Site of Grace: your Ember can never fall below it again, any active debuff is cleared, and a reward is granted. Ember 70 and 150 permanently add a Flask charge. Ember also drives your Rune multiplier — higher Ember means higher Rune earnings: +0.08x per 10 Ember, capped at 2.4x (Ember 180).

Vigor & Death

Vigor is your HP. The boss attacks every night at 2am — hardest on Forsaken days, lightest on Blazing. At 0 Vigor you die: half your unspent Runes are lost and your Ember drops to your last Site of Grace. You respawn at full Vigor with Burning Grace. Levels, gear, and collectibles are never lost. Away for a while? Ask the Game Master for Last Rites — nightly judgment pauses until you're back.

The Weekly Boss

A new boss is assigned every Monday. Every Rune you earn deals damage to it — your equipped weapon sets the rate. Kill it by emptying its HP or completing its weekly goal. A kill pays Runes, the boss's signature item, and a loot drop; a first kill also awakens a permanent Echo perk and grants the boss's Remembrance. Each boss also has a rage trigger and a debuff: trigger its rage and it hits much harder; on low-Grace nights it has a chance to apply a temporary debuff to slow you down.

Trials of the Realm

Each morning the realm deals you one Daily Quest, and each Monday one Weekly Trial — bonus challenges beyond your own quest list, judged at 2am. Winning pays big Runes (and sometimes loot); failing costs nothing. The realm never deals a quest you already do routinely — a Trial always asks for a genuine push. A Key of the Realm (rare loot) can be spent on any day to unlock one extra hidden quest — every Key quest pays Runes and guaranteed loot. And on every new-content day, all Runes from your tasks are doubled.

Loot & Rarity

Quests, workouts, boss kills, and milestones can drop loot: Common, Uncommon, Rare, or Legendary. Duplicate gear can be sold for Runes. Arcane skill points and a happy companion raise your drop chances.

The Armory — Equipment

You equip one weapon, one shield, and one talisman (Armory, on the Grace tab). Weapon: sets how much boss damage your earned Runes deal — higher rarity, more damage. Fighting with no weapon equipped deals only half a common weapon's damage. Shield: reduces the boss's nightly damage. Talisman: a passive perk. Swap anytime.

The Pouch — Flask & Consumables

The Flask restores 10% of max Vigor per charge — refill it by Resting at Grace. Extra charges unlock permanently at Ember 70 and 150. In an emergency, you can spend Runes for an Emergency Flask Refill — not cheap, but always an option. The Pouch holds consumables: greases (more damage against this week's boss), boluses (clear a debuff), wards (stop one night's Grace drop), and more.

Your Companion

Your companion brings two daily companion quests to the Quests tab — each pays Runes and restores 20 happiness. Happiness fades 20 every night at 2am, so completing both quests keeps them thriving. A happy companion boosts your Rune and loot gains: full perks at 50+ happiness, halved at 25–49, suspended below 25. Level your companion with Runes to grow their gifts — up to +20% Runes and +20% loot at Level 10.

Leveling & Stats

Spend Runes to level up. Every 5 levels you ascend to a new class, from Hollow to Elden God. Each level grants a skill point for your six stats: Vigor +4 max HP · Endurance +1% flask potency · Strength +3% weapon damage · Dexterity +1% all Runes · Faith +0.05 Ember/night · Arcane +3.5% loot chance. A respec costs 100,000 Runes — you get every Skill Point back to reassign however you'd like.

Rest Days

Your Daily Score expects a workout each day (if workouts are enabled in Settings). Log a Rest Day instead and you keep full workout credit — up to your cap of rest days in a row. A real workout resets the count, and days with nothing logged also count toward it. Past the cap, rest days stop giving credit until you log a real workout. The cap defaults to 4 — adjust it in Settings.

Seek deeper knowledge, Tarnished. OPEN THE REALM WIKI ›
DAY QUALITY SCORE

DQS grades your daily performance and determines your Grace level. Adjust how much each component contributes to your score.

Tasks — 50% Required. Calculated automatically as the remainder — always at least 20%.
Workout — 25% Record at least one workout daily. Set to 0% to disable.
25
Meals — 25% Record at least one meal daily. Set to 0% to disable.
25
MACRO TARGETS

Daily nutrition targets for bonus Rune evaluation at 2am. Set all four targets to enable macro bonuses — leaving any blank disables them entirely.

Calories Daily calorie target (kcal)
Protein Daily protein target (g)
Carbs Daily carbs target (g)
Fat Daily fat target (g)
REST DAY CAP

Maximum consecutive rest days before your workout DQS component scores zero. Default is 4.

Cap — 4 days Adjust between 1 and 7 days.
4
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SUMMONS HELP

Recommended oaths per player — coach from these while they write their own. Golden rule: every oath is a yes-or-no thing they can check off before bed. Tiers 1 & 2 required; Tier 3 and Weekly optional but pay the best.

JULIA 🌿
TIER 1 — easy daily wins · pick 3–5 · REQUIRED
  • Take medications / vitamins
  • Clear one item off the to-do list
  • Complete Hampr order
  • Drink a full water bottle by noon
  • One sink-clear
  • Step outside for 5 minutes
  • Make the bed
  • One counter wiped clean
  • Tomorrow's outfit / kid clothes set out
TIER 2 — takes real intent · pick 2–4 · REQUIRED
  • Floss
  • 6+ hours of sleep
  • Tidy one area of the house
  • 15 phone-free minutes before bed
  • Kid bags packed the night before
  • 10 minutes of reading
  • Stretch or yoga for 10 minutes
  • No snacking after 9pm
  • Dishwasher run & emptied
TIER 3 — the hard ones · pick 3–5 · OPTIONAL
  • Solo walk or 15-min exercise session
  • No fast food
  • Put away one load of laundry
  • Hampr order done by 10pm
  • Workout before the kids wake up
  • In bed by 10
  • Full kitchen reset before bed
  • Screen-free last hour
  • Cook dinner at home
  • 8,000+ steps today
WEEKLY QUESTS · pick 3–4 · OPTIONAL
  • Three 15-min exercise sessions or walks
  • Complete one project
  • Clean one area of the house
  • One board game with Nick 😄
  • One solo outing (no kids!)
  • Plan the week's dinners
  • Date night or movie night
  • Call a friend
  • One drawer/closet decluttered
  • Kids' clothes sorted for the week
THE BOND · pick 2
  • Connection / play time with each kid today
  • Bedtime by 8pm
  • Books before bed
  • Screen-free dinner together

Mix life areas — health, home, connection. Workouts and meals already earn on their own, so oaths can cover the rest of life.

JD 🗡️
TIER 1 — easy daily wins · pick 3–5 · REQUIRED
  • Make your bed
  • Eat breakfast before noon
  • 10-minute tidy before bed
  • No eating after 10pm
  • No fast food today
  • Text Nick back
  • Take meds with breakfast
  • No dishes left in the sink overnight
  • 5 minutes outside
  • Drink a full water bottle by noon
  • Trash out / mail checked
  • No phone for the first 15 min of the day
TIER 2 — takes real intent · pick 2–4 · REQUIRED
  • In bed asleep by 11pm
  • 10 min reading / Bible study
  • All meds & vitamins today
  • No energy drinks after noon
  • Prep tomorrow's lunch tonight
  • 15-minute phone-free wind-down
  • Stretch for 10 minutes
  • No spending money today
  • Call or text one friend/family member
TIER 3 — the hard ones · pick 3–5 · OPTIONAL
  • Go to the gym
  • 10,000+ steps today
  • Track all of your food
  • 6+ hours of sleep in your bed
  • Clean a room / area of the apartment
  • Gym before work
  • Zero fast food AND zero delivery
  • In bed by 10:30
  • Cook dinner at home
  • Screen-free last hour of the night
  • Protein target hit
WEEKLY QUESTS · pick 3–4 · OPTIONAL
  • Gym 3× this week
  • No fast food all week
  • All laundry washed
  • Truck interior cleaned out
  • Meal prep on Sunday
  • Call Mom
  • Full apartment reset
  • Grocery run with a list
  • One new recipe cooked
  • Budget / bills reviewed

Mix life areas — health, home, money, connection. Workouts and meals already earn on their own, so oaths can cover the rest of life.

NICK
TIER 1 — easy daily wins · pick 3–5 · REQUIRED
  • Wash contacts
  • Eat breakfast before 10am
  • Make the bed
  • Drink a full water bottle by noon
  • No dishes left in the sink overnight
  • Trash out / mail checked
  • 5 minutes outside
  • No phone for the first 15 min of the day
TIER 2 — takes real intent · pick 2–4 · REQUIRED
  • Floss
  • Meal prep breakfast and lunch
  • Log all food (MacrosFirst sync now covers this automatically — maybe swap for something new)
  • 10 minutes of reading
  • Stretch for 10 minutes
  • Inbox to zero before leaving work
  • 15-minute phone-free wind-down
  • No spending outside the budget today
TIER 3 — the hard ones · pick 3–5 · OPTIONAL
  • 10,000+ steps today
  • No phone in bed
  • Clean one new area of the house
  • Fold 1 load of laundry
  • Clean kitchen / dishes
  • In bed by 10:30
  • Screen-free last hour of the night
  • Workout before work
  • Cook dinner at home
WEEKLY QUESTS · pick 3–4 · OPTIONAL
  • Cardio session 20+ minutes
  • Kitchen floors — sweep and mop
  • No eating out for work lunches all week
  • One board game with Julia
  • Full garage/desk reset
  • Plan the week's dinners with Julia
  • One drawer/closet decluttered
  • Call Mom / family
THE BOND · pick 2
  • Dedicated no-phone time with the Wards
  • Connection with each Ward during story time / bedtime
  • Books before bed
  • One-on-one moment with each kid
LAST RITES

Skip 2am evaluation for the duration — no Grace drop, no boss damage, no death risk.

Player
Days Number of days of protection
GRANT RUNES

Award or deduct Runes. Use for late-joiner starter grants, rewards, or corrections. Balance floors at zero.

Player
Amount Negative to deduct (e.g. -5000)
ADJUST PLAYER

Set a stat to an exact value. Raw write — does not recompute derived state (setting Level won't re-derive class or max Vigor).

Player
Stat
New Value
GRANT ITEM

Drop any item into a player's inventory. Stackable items (Grace Ward, Lazuli Shard) add to the existing stack.

Player
Item
Quantity
CUSTOM ACHIEVEMENT

Celebrate a real-world milestone the app can't track. Creates the achievement, grants it permanently, and posts to the Chronicle.

Player
Name
Description
Rarity
Reward Runes Optional — 0 for none
FEED MANAGER

Delete incorrect Chronicle entries. Newest first.

NOTICE BOARD

Goes live on the Realm tab immediately — no deploy. Write {countdown} in the footer to show the days until the countdown date ("in 13 days" / "on the morrow" / "today"). A lapsed date drops the footer on its own.

Notice
Footer Optional
Countdown date Optional — powers {countdown}
TASK SETTINGS

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COMMON

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Consumable

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